Private beta
Launch visibility for mobile game studios

One screen. Every team. Every launch.

VisibleDash shows a studio's whole launch calendar and exactly where each team stands, in red, amber, green, back-scheduled from the live date so nothing slips.

What it does

The answer to "are we on track?", at a glance.

Status rollup

Every team, one board

UA, creative, licensing, live ops, each team's status in red, amber, green on a single launch calendar.

On fire

See what's slipping first

Spot what's burning and who's behind before the live date, not the week after.

Back-scheduled

Dates that hold

Every team's start date is worked backward from the live date, so no team gets blindsided by a timeline it never agreed to.

See it

Inside VisibleDash.

Roadmap view showing every team's status across the launch calendar
Event detail panel with risk summary, team support and backwards schedule
Executive summary showing department health at a glance

Works with the tools you already use. No rip-and-replace, VisibleDash brings your PM tools, sheets and decks onto one board, whatever each team runs on.
Who it's for

Built for the people who run launches.

Live Ops, UA and marketing producers, and GMs at mobile free-to-play studios juggling a packed event calendar across many teams in many tools.

Live Ops producers UA & marketing producers GMs & leadership Launch PMOs
Why it exists
Built by a producer who lived it

Farheen spent years producing creatives for launch or live events at Zynga, on CSR2 and FarmVille, where every launch meant chasing the same answer across ten spreadsheets and three decks. VisibleDash is the screen she wished she'd had.

Now in private beta

Want a look inside?

Early studios are shaping what VisibleDash becomes. If keeping every team aligned is your problem too, come see it.

Or email farheen@visibledash.com