VisibleDash shows a studio's whole launch calendar and exactly where each team stands, in red, amber, green, back-scheduled from the live date so nothing slips.
UA, creative, licensing, live ops, each team's status in red, amber, green on a single launch calendar.
Spot what's burning and who's behind before the live date, not the week after.
Every team's start date is worked backward from the live date, so no team gets blindsided by a timeline it never agreed to.
Live Ops, UA and marketing producers, and GMs at mobile free-to-play studios juggling a packed event calendar across many teams in many tools.
Farheen spent years producing creatives for launch or live events at Zynga, on CSR2 and FarmVille, where every launch meant chasing the same answer across ten spreadsheets and three decks. VisibleDash is the screen she wished she'd had.
Early studios are shaping what VisibleDash becomes. If keeping every team aligned is your problem too, come see it.